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NoroHime
Veteran Member
Join Date: Aug 2016
Location: bed
Old 12-08-2022 , 15:21   Re: [L4D & L4D2] Take Ammo From Previous Weapon v1.2 [9-December-2022]
Reply With Quote #2

update these, i dont known does someone need list 4... haha may not
PHP Code:
// similar ammo types list when set *_pass to 2, default: shotguns
ammo_previous_pass_list1 "7,8"

// similar ammo types list when set *_pass to 2, default: rifles and smgs
ammo_previous_pass_list2 "3,5"

// similar ammo types list when set *_pass to 2, default snipers and m60
ammo_previous_pass_list3 "9,10,6" 

changelog
  • v1.2 new features, fixes, optimizes:
    - ConVar *_pass set to 2 to pass on custom ammotype lists,
    - new ConVars *_pass_list# to control which ammotype is similar, work on *_pass = 2,
    - fix unexpected upgraded ammo behavior, will record wrong max ammo,
    - turn code style to OOP-ish, simplify code (maybe),
    - fix plugin not work when didnt active weapon yet; 9-December-2022
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Last edited by NoroHime; 12-08-2022 at 15:22.
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