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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 11-05-2022 , 19:28   Re: [MOD] CS Halloween Mod (v6.4.1)
Reply With Quote #205

Quote:
Originally Posted by SoulWeaver16 View Post
I made sure to disable everything however it is not possible, is it possible that it is due to using Polymorph to load the mod?
Polymorph doesn't precache any files so it won't affect any limits on precached items.

Some maps have more entities than others so if it's already close to the limit then adding a plugin that adds a bunch of items can cause this. On our server, we had one map that already has a bunch of entities so I had to disable certain plugins on just that map to avoid the item limit.
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