Thread: [Solved] Cannot fire input
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blacktr4sh
Junior Member
Join Date: Apr 2020
Old 08-29-2020 , 20:44   Cannot fire input
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The map has 3 func_button's with targetname of "addbutton" and I am trying to color all of them.
I know of SetVariantColor but I made FireInputOn for other entities, inputs and delays.
The problem is that it only colors the first one it finds and then error.
Thanks in advanced.

Error:
Code:
[SM] Exception reported: Tracker stack is out of bounds
[SM] Blaming: Plugin.smx
[SM] Call stack trace:
[SM]   [1] AcceptEntityInput(entity, "FireUser1");
[SM]   [2] FireInputOn("addbutton", "Color", "0 100 0", "0", "-1");
Code:
Code:
public void OnPluginStart()
{
    HookEvent("teamplay_round_start", Event_RoundStart);
}

public Action Event_RoundStart(Event event, const char[] name, bool dontBroadcast)
{
    FireInputOn("addbutton", "Color", "0 100 0", "0", "-1");
}

void FireInputOn(const char[] targetName, const char[] input, const char[] value, const char[] delay, const char[] maxTimes)
{
    int max = (GetMaxEntities() * 2);
    
    int found = 0;
    int[] foundEntities = new int[max];
    
    for (int i = 0; i < max; i++) {
        if (!IsValidEntity(i)) continue;
        
        char name[128];
        GetEntPropString(i, Prop_Data, "m_iName", name, sizeof(name));
        
        if (StrEqual(name, targetName)) foundEntities[found++] = i;
    }
    
    for (int i = 0; i < found; i++) {
        int entity = foundEntities[i];
        
        char[] fullInput = "";
        // Format(fullInput, 1024, "%s !self:%s:%s:%s:%s", input, input, value, delay, maxTimes);
        Format(fullInput, 1024, "OnUser1 !self:%s:%s:%s:%s", input, value, delay, maxTimes);

        SetVariantString(fullInput);
        // AcceptEntityInput(entity, input);
        AcceptEntityInput(entity, "AddOutput");
        AcceptEntityInput(entity, "FireUser1");
    }
}

Last edited by blacktr4sh; 08-31-2020 at 11:24.
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