View Single Post
Jindo
AlliedModders Donor
Join Date: May 2009
Location: England, UK
Old 06-15-2010 , 14:33   Re: [TF2] Self Combusting Shovel 0.1 (14/06)
Reply With Quote #3

Finishing up a pretty huge update now that will allow for much more customizability, the current changes include:

  • Replaced sc_ppmode with sc_uber and sc_crits to allow/disallow the use of crits + ubers when igniting.
  • Added sc_duration, sc_strength, sc_numtimes, sc_radius, sc_damage, sc_ignite and sc_cooldown, these cvars will be explained in the first post when I update the plugin.
  • Also added sc_explosion and sc_firewep for toggling the use of the particle effects used.
  • The respawn locker now refreshes the player allowing them to reignite without having to respawn.
sc_gameplay will still be set to 0 by default, effects caused by setting it to 1 are easily configured via the aforementioned cvars.

EDIT: Updated!
__________________

Last edited by Jindo; 06-15-2010 at 15:00.
Jindo is offline