Thread: [Solved] server wide choking
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Sincronic
Senior Member
Join Date: Dec 2018
Old 01-20-2021 , 12:06   Re: server wide choking
Reply With Quote #13

Quote:
Originally Posted by Bacardi View Post
People still try to use rates from cs 1.6 game and use old rate calculator http://www.reece-eu.net/drekrates.php

TF2 and CSGO games are sending more data over internet, so people are using too low rates.
Higher the tickrate -> more data is send in second.



ps.
Here is one rate calc http://ambaca.github.io/rate-calculator-2015/
But it's not flawless.
Nice rate calculator. I using from this one, this config. And is working a lot better.
Code:
sv_maxrate		"0" // Set this same as min. rate if you not have enough upload bandwidth
sv_minrate		"102400"
sv_maxupdaterate	"128" 
sv_minupdaterate	"128"
//sv_maxcmdrate		"66" // Use if you like
sv_mincmdrate		"128"
net_splitpacket_maxrate			"1048576"
//sv_competitive_minspec			"1"
//sv_use_steam_voice				"0"
And if anybody know what about this 2 ?

sv_force_transmit_players 1
net_maxcleartime 0.001
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