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Attracting a player to their side in a given area
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OW3R
Junior Member
Join Date: Sep 2021
05-25-2022 , 09:06 Re: Attracting a player to their side in a given area
#
4
I just added this code:
if(is_user_connected(iVictim) && is_user_alive(iVictim) && !zp_core_is_zombie(iVictim))
{
new Float:Origin[3]
pev(player, pev_origin, Origin)
Origin[0] += 40
set_pev(iVictim, pev_origin, Origin)
}
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