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Shalfey
New Member
Join Date: Dec 2004
Old 12-23-2004 , 10:39  
Reply With Quote #24

A little upgrade
So, then client executes
setinfo no_winsound 1
no sound will be played at the end of round...

Code:
//RoundSound.amxx -by PaintLancer

#include <amxmodx>

public plugin_init()
{
  register_cvar("cl_round_end", "1");
  register_plugin("RoundSound","1.1","PaintLancer&Sha!")
  register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin")
  register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin")
}

public t_win()
{
new no_winsound[32]
new i=1
while(i<31)
{
  get_user_info(i, "no_winsound", no_winsound, 31)

  if(!(str_to_num(no_winsound)))
  {
  new rand = random_num(0,4)
  client_cmd(i,"stopsound")
  switch(rand)
  {
    case 0: client_cmd(i,"spk misc/twinnar1")
    case 1: client_cmd(i,"spk misc/twinnar2")
    case 2: client_cmd(i,"spk misc/twinnar3")
    case 3: client_cmd(i,"spk misc/twinnar4")
    case 4: client_cmd(i,"spk misc/twinnar5")
  }
  }
  i=i+1
}
return PLUGIN_HANDLED
}

public ct_win()
{
new no_winsound[32]
new i=1
while(i<31)
{
  get_user_info(i, "no_winsound", no_winsound, 31)

  if(!(str_to_num(no_winsound)))
  {
  new rand = random_num(0,4)
  client_cmd(i,"stopsound")
  switch(rand)
  {
    case 0: client_cmd(i,"spk misc/ctwinnar1")
    case 1: client_cmd(i,"spk misc/ctwinnar2")
    case 2: client_cmd(i,"spk misc/ctwinnar3")
    case 3: client_cmd(i,"spk misc/ctwinnar4")
    case 4: client_cmd(i,"spk misc/ctwinnar5")
  }
  }
  i=i+1
}
return PLUGIN_HANDLED
}

public plugin_precache()
{
  precache_sound("misc/ctwinnar1.wav")
  precache_sound("misc/ctwinnar2.wav")
  precache_sound("misc/ctwinnar3.wav")
  precache_sound("misc/ctwinnar4.wav")
  precache_sound("misc/ctwinnar5.wav")
  precache_sound("misc/twinnar1.wav")
  precache_sound("misc/twinnar2.wav")
  precache_sound("misc/twinnar3.wav")
  precache_sound("misc/twinnar4.wav")
  precache_sound("misc/twinnar5.wav")

  return PLUGIN_CONTINUE
}
Sorry for my english
Shalfey is offline