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GordonFreeman (RU)
Veteran Member
Join Date: Jan 2010
Location: Uzbekistan
Old 08-12-2012 , 23:10   Re: [INC] Beam Entities
Reply With Quote #13

Simply example:

Code:
new Float:org[3],Float:org1[3]             pev(player,pev_origin,org)             fm_get_aim_origin(player,org1)             new beams = Beam_Create(REFLUX_BEAM,10.0)             Beam_Init(beams,REFLUX_BEAM,10.0)             Beam_PointsInit(beams,org,org1)             Beam_SetColor(beams,{255.0,255.0,255.0})             Beam_SetNoise(beams,50)
creating beam from use origin to user aim origin
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Last edited by GordonFreeman (RU); 08-12-2012 at 23:10.
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