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Originally Posted by Mitchell
Ill see if i cant get a repo up for it.
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Actually, I may need to investigate what keyvalues the things mentioned on one of the previous pages return, because chances are the keys are different for each type.
I'm interested in both the use_action_slot_item_server (which we already discussed the keyvalues for), plus SendServerMapCycle (which we haven't talked about yet).
The reason I'm interested in SendServerMapCycle is because as far as I can tell, the only reason the server uses it is to populate the vote interface's map list. Knowing when it's being sent will help me pin down what method the server is using to send it to clients.
In turn, knowing how it's populated will allow me to manipulate it for use with the NativeVotes vote command interface in TF2 and CS:GO.
In fact, KeyCommandKeyValues may also explain how CS:GO clients are passing votes back to the server in its current map voting interface, since it doesn't use the standard vote command like every other CS:GO vote does.
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