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little_froy
Senior Member
Join Date: May 2021
Old 05-23-2021 , 12:14   [L4D2] 6 Classes Weapons && Abilities for Survivals【Chinese/NO translated】
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At fist, thanks to these people:
ztar - for the "LittleFlower" to the Grenader's ability.
panxiaohai - for the machingun spawn and close wall algoritmo


Every round start, survivals can press SLOW_WALK to choose class and use ability.
The in-plugin description is Chinese, but here is still an Englisth description:



1.Grenader: immediately get a grenade launcher.
(20s)Break-Jumping: boom self to jump high and get an adrenaline;

2.Sniper: immediately get a combat snipergun.
(30s)Recall: immediately get a pipebomb, and return to the postion and health right now after 12 seconds;

3.Heavy: immediately get a precision assault.
(10s)Defense: put a wooden door forward to block roads and defense attack;

4.Engineer: immediately get a combat shutgun.
(30s)Deploy: put a mounted machingun. and the lastone puted can heal survivals nearby continuously;


5.Ranger: immediately get a magnum pistol;
(10s)Wall-Run: when close to a wall, can climb on it or just jumping left or right from it.



6.Fire: immediately get a molotov;
(30s)Phoenix lead: create flame at center of self, and in 20 seconds, attack will addition ignite effect.



NOTICE: DO NOT PRESS 0 when menu-selection, unless you DO NOT WANT TO choose your class this round!.

1.6.2update: fix tip lose
1.6.1update: Fire's ignite effect upper to 20 seconds.
1.6.0update: change the CD tips to the hinttext, so clean than before
1.5.0update: add NEW class Fire. add the tip when try use ability but CDing.
1.4.0update: add NEW class Ranger(but in code called Dual). add #define Vars to adjust it easily.

Last edited by sneaK; 06-20-2021 at 23:48. Reason: Restore to previous version.
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