View Single Post
PRoSToTeM@
Veteran Member
Join Date: Jan 2010
Location: Russia, Ivanovo
Old 10-22-2017 , 04:19   Re: Is worldspawn supposed to be invalid with pev_valid? (or is_valid_ent)
Reply With Quote #5

Yep, there is some inconsistency with 0 and -1 entity ids in engine and fakemeta modules, some natives treat null entity as -1, some as 0, some doesn't allow to set null in some variables (like trace.pHit).

Also, entity removing in Touch can produce random crashes, so anyway you should solve the problem with this plugin(s).
__________________

Last edited by PRoSToTeM@; 10-22-2017 at 04:24.
PRoSToTeM@ is offline
Send a message via ICQ to PRoSToTeM@ Send a message via Skype™ to PRoSToTeM@