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Benoist3012
Veteran Member
Join Date: Mar 2014
Location: CWave::ForceFinish()
Old 07-07-2015 , 08:08   Re: Security entity limit
Reply With Quote #3

I have to say I think my plugin is good and don't freeze any server(already tested and used by the offcial server TF2Ware), if you freeze for that you have a server with a bad ram, other plugin for prevent crashing from to much entity use OnEntityCreated + OnGameFrame + Timer, those plugins have more chance to freeze the servers, than mine.

Ps: TF2bwr(original, reborn, and hard reboot) check in OnGameFrame every clients(64), and OnGameFrame is called more time than OnEntityCreated, and for now, no tf2bwr server or server with my plugin freeze or crash.
You should really look more about the function "for", if it's correctly used nothing will "freeze"

Pss(all): I'm not saying other entity limiter plugins are bad
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Last edited by Benoist3012; 07-07-2015 at 08:27.
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