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Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 09-23-2010 , 14:26   Re: [NATIVE] Player AirAccelerate
Reply With Quote #18

Quote:
Originally Posted by Arkshine View Post
Yep, you're right, I remember Joaquim was lazy to make the signatures. Exolent[jNr], you better point the link to the Lt.RAT's package. :p
Okay, changed the link.

Quote:
Originally Posted by ConnorMcLeod View Post
This is not.
I don't want to start an argument/debate here, so okay.

Quote:
Originally Posted by ConnorMcLeod View Post
I would have anjoy tp see a native where airaccelerate is set relatively to server airaccelerate, similar to set_user_gravity native.
I personally like setting the actual value better than having to do a calculation to make it based off the server's value.
Imo, it would be much easier for people using set_user_gravity() to have the value you want to be the value you would put for sv_gravity.
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Quote:
Originally Posted by xPaw View Post
I love you exolent!
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