Thread: Zombie:Reloaded
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rhelgeby
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Join Date: Oct 2008
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Old 01-07-2010 , 03:07   Re: Zombie:Reloaded
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Patch update (r580):
  • Added zrdocs/changes.diff in patches that will describe changes in text file in unified diff format.
  • Fixed players not extinguished properly when in water.
  • Fixed invalid default values in some has_napalm class attributes.
  • Fixed the display bug in ZTele showing 0/X uses instead of 1/X.
  • Changed to error types to be fatal and stop plugin to prevent further errors (fixes rare invalid handle error in weapon module).
  • Fixed weapon not rendering correctly in rare cases.
  • Added a cvar to allow zombies to pick up weapons at the end of the round.

See attachments in: http://forums.alliedmods.net/showthread.php?t=111492
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Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
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Last edited by rhelgeby; 04-04-2010 at 20:57.
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