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Pythong
SourceMod Donor
Join Date: Dec 2008
Old 02-13-2009 , 15:37   Re: Dynamic Map Rotations (Nextmap Based on # of Players, Time, etc)
Reply With Quote #108

Quote:
Originally Posted by General Hawk View Post
I have been using dmr for awhile now with no problems but as soon as I use the day_eq or day_neq commands I get this.


I have tried to get this to work with my own coding knowledge but I still cant get it to work. Does anyone have the day of the week commands working?

I too get this when i try to do day settings. Any change of getting this fixed FLOOR_MASTER?

Code:
15:26:43 L 02/13/2009 - 15:26:40: [SM] Native "FormatTime" reported: Invalid time format or buffer too small
15:26:43 L 02/13/2009 - 15:26:40: [SM] Displaying call stack trace for plugin "dmr.smx":
15:26:43 L 02/13/2009 - 15:26:40: [SM]   [0]  Line 374, /home/groups/alliedmodders/forums/files/3/6/0/2/6/26655.attach::CompareDayOfWeek()
15:26:43 L 02/13/2009 - 15:26:40: [SM]   [1]  Line 283, /home/groups/alliedmodders/forums/files/3/6/0/2/6/26655.attach::CustomConditionsMet()
15:26:43 L 02/13/2009 - 15:26:40: [SM]   [2]  Line 543, /home/groups/alliedmodders/forums/files/3/6/0/2/6/26655.attach::DetermineNextMapKey()
15:26:43 L 02/13/2009 - 15:26:40: [SM]   [3]  Line 489, /home/groups/alliedmodders/forums/files/3/6/0/2/6/26655.attach::DetermineNextMap()
15:26:43 L 02/13/2009 - 15:26:40: [SM]   [4]  Line 312, /home/groups/alliedmodders/forums/files/3/6/0/2/6/26655.attach::Command_ReloadDMR()
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