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Naydef
Senior Member
Join Date: Dec 2015
Location: Doom Town, Nevada
Old 02-01-2022 , 06:18   Re: FurretX’s Public Bosses [NEW BOSSES: FurretX and The Rock]
Reply With Quote #6

Quote:
Originally Posted by FurretX View Post
Ah, thank you!
All the errors should be fixed now.
Please tell me if there are anymore.
Although, I’m not sure why you’re having the Lastman error in NRCV3. That sound was included in the ZIP.
These messages were generated by automated tool + manual config checking where necessary.

The reason why the tool says that freak_fortress_2\nrcv3\lastman.mp3 file is not in the download table is because any sound which is not in the table will not be downloaded by players on connect.
So expect players to crash because of these missing sounds (Source Engine often leaks memory when trying to play missing sound).
This applies to freak_fortress_2\nrcv3\nrcv3_newintro1.mp3 sound, too.
Also you didn't properly fix the bgm sounds with same key name issue
HTML Code:
	"sound_bgm"
	{
		"path1"	"freak_fortress_2\nrcv3\nrcv3_bgm1.mp3"
		"time1"	"162"
		"path1"	"freak_fortress_2\nrcv3\nrcv3_bgm2.mp3"
		"time1"	"170"
	}
It should be
HTML Code:
	"sound_bgm"
	{
		"path1"	"freak_fortress_2\nrcv3\nrcv3_bgm1.mp3"
		"time1"	"162"
		"path2"	"freak_fortress_2\nrcv3\nrcv3_bgm2.mp3"
		"time2"	"170"
	}
Also one more issue I see is sound freak_fortress_2\nrcv3\nrcv3_intromusic.mp3 used in ability8 is also not in the download table.

I've attached the config with the fixes I see necessary.

Edit: Same for newdococpublic
Attached Files
File Type: cfg nrcv3pub.cfg (8.3 KB, 95 views)
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Last edited by Naydef; 02-01-2022 at 07:21.
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