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Shadowysn
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Join Date: Sep 2015
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Old 12-02-2019 , 20:14   Re: [L4D2] Masses of compiling error 010 without detectable cause?
Reply With Quote #6

Quote:
Originally Posted by Marttt View Post
Try this code attached


But IMO seems that this code don't work since the "SpoutDeathOfSurvivorName" method is never called. :S
The whole vocal method is unfinished, BeginVocalizations is supposed to call that function for the first vocal.

There was a few errors but it works now, thanks!
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