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Sappykun
Member
Join Date: Nov 2019
Old 01-29-2021 , 00:00   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #178

I have my server's tickrate set to 67, and the following settings in server.cfg:

Code:
sm_cvar net_splitrate 1
sm_cvar net_maxcleartime 0.001

sm_cvar rate 0 //default 10000; Max bytes/sec the host can recieve data
sm_cvar sv_maxrate "100000"
sm_cvar sv_minrate "60000"
sm_cvar sv_maxcmdrate "66"
sm_cvar sv_mincmdrate "30"
sm_cvar sv_maxupdaterate "66"
sm_cvar sv_minupdaterate "20"
sm_cvar sv_client_cmdrate_difference "20"
sm_cvar net_splitpacket_maxrate "1048576"
sm_cvar fps_max 300
While the tickrate seems to be taking effect (the tickrate of 66 is reflected in net_graph's output), I get the following message when I try to adjust my client rate settings:

Code:
] rate
"rate" = "30000" ( def. "10000" )
** NOTE: The real value is 100000.000 but the server has temporarily restricted it to 30000.000 **
 user
 - Max bytes/sec the host can receive data
From what I am able to gather, this plugin is supposed to be able to unlock the min/maxrate cvars. Is there another step I need to take to set sv_maxrate "100000"?
I have tried setting the cvar in my server's launch options, but it doesn't have any effect.

Last edited by Sappykun; 01-29-2021 at 00:03.
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