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[L4D & L4D2] Flashlight (2.32) [21-Apr-2024]
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Dr!fter
The Salt Boss
Join Date: Mar 2007
07-08-2015 , 14:03 Re: [L4D & L4D2] Flashlight (2.5) [25-May-2012]
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Originally Posted by
KyleS
Cool plugin!
Your Command_ForceFlashLight is scary
if they pass a bogus/undefined colour, garbage is passed to the following SetVariantString. You may want to add a default colour, or throw an error back to the client instead. You also set FCVAR_NOTIFY on all your convars, but that's just a thing.
Looks good otherwise (I think)! Nice job :p
Any chance of getting this fixed so this can be approved? Passing random stuff into setvariant is the biggest issue.
Dr!fter
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