Quote:
Originally Posted by evanonline
I appreciate the fix - I just started running a server and the players have heavily requested the enabling of Halloween items, but we all find the healthkits a little tacky in the middle of May.
However, when running this new version, if I have tfh_normalhealth set to 1, while it does work at changing the healthkits... the server hangs when the map changes and restarts itself automatically. I'm not sure why and confessedly I don't know much about Sourcemod and can't offer any suggestions - but I'd be really gracious for a fix to this. As it is I am very grateful to see an update to the exact plugin functionality I needed only a week ago!
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Yes, thank you for the feedback! I just came across this issue since i am using that very script for my own purposes.
What it does is crashing the client on map change. I am currently looking what can be done to fix this.