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yellowblood
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Join Date: May 2010
Old 03-16-2015 , 05:27   Re: [TF2] Dodgeball Redux - BIG update (multiples rockets/classes) on last post!
Reply With Quote #108

Thanks for the update. I'm running it on my server for the last 2-3 days.

The elevation is really cool, though I'm not entirely sure what the 3 variables mean exactly, care to explain?

Also, the rocket color is now always grey on my server. Not sure why. But when someone has crits (due to First Blood), the rocket gets colored again - and then it works just like the usual DB where the rocket is red when it's tracking a red player, and blue when it's tracking a blue player. Any chance you make this happen automatically? Looks like the only thing that needs to be done here is to make the rocket crit and belong to one of the teams. The game engine colors it by itself.
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