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XxAvalanchexX
Veteran Member
Join Date: Oct 2004
Location: abort73.com
Old 08-26-2005 , 04:01  
Reply With Quote #11

Aha, turn this:

Code:
velocity_by_aim(NewEnt, get_cvar_num("cell_maxspeed"), fVelocity)

into this:

Code:
velocity_by_aim(id, get_cvar_num("cell_diskspeed"), fVelocity)

By using id as the first parameter you use the player's angles instead of the uncreated entities angles. Also, you registered the cvar as diskspeed, but tried to use maxspeed.
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