Quote:
Originally Posted by Arkshine
You have plenty of weapons from CS or HL which don't look like the "normal" CS weapons, my question is how you do for them ? It should have another way to make such view with non-standard weapons.
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well this can be useful when a model is causing consistency errors in a server, you can do this or just put mp_consistency 0 in the server.
Notes:
-when you are rigging a P_model almost all P_references use the "line03" bone, although it can be "sg552" or any other, usually the last bone is the one you need
Once done delete the default p model reference.
-you not need necesarilly put the reference as "1.smd" and edit the .QC file!
just overwrite the original reference and just add the textures.