View Single Post
makiza
BANNED
Join Date: Mar 2009
Old 10-18-2010 , 19:54   Re: [TUT][Modelling] How to make p_, w_ models + other stuff
Reply With Quote #6

Quote:
Originally Posted by Arkshine View Post
You have plenty of weapons from CS or HL which don't look like the "normal" CS weapons, my question is how you do for them ? It should have another way to make such view with non-standard weapons.
well this can be useful when a model is causing consistency errors in a server, you can do this or just put mp_consistency 0 in the server.

Notes:
-when you are rigging a P_model almost all P_references use the "line03" bone, although it can be "sg552" or any other, usually the last bone is the one you need
Once done delete the default p model reference.

-you not need necesarilly put the reference as "1.smd" and edit the .QC file!
just overwrite the original reference and just add the textures.
makiza is offline