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headline
SourceMod Moderator
Join Date: Mar 2015
Old 12-19-2017 , 17:23   Re: CS:GO Server Lag Spikes
Reply With Quote #29

Quote:
Originally Posted by DJPlaya View Post
To be exact SRCDS has many Threads running, and the main Load is split into 3 Threads, Physics - Network - Calucations, meaning at least 3 Cores can be used (hyperthreading is also a thing).
Can you supply some type of reference as to where you're getting this information? No one, to my knowledge, has ever said anything remotely similar to what you are saying right now.
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