Thread: metamap
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xeroblood
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Join Date: Mar 2004
Location: Toronto, Canada
Old 10-20-2004 , 12:34  
Reply With Quote #3

Exactly what I was thinking!!

The ability to control all the entities of maps to make them more dynamic!!
Maps & Plugins could be made to work together to achieve effects based on neraly any aspect of the game.. stupid example from top of head: HE-nades put partial holes in nearby walls!!
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