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[L4D & L4D2] Regenerative Healing (1.13) [05-Mar-2024]
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
10-14-2019 , 14:07 Re: [L4D & L4D2] Regenerative Healing (1.2) [14-Oct-2019]
#
8
Quote:
Originally Posted by
Dragokas
Feature request:
Done.
Quote:
1.2 (14-Oct-2019)
- Added cvar "l4d_healing_damage" to temporarily block regenerating health when taking damage.
- Added cvar "l4d_healing_regen_type" to set which items heal main or temp health.
- Added cvar "l4d_healing_regenerate" to always regenerate main or temporary health.
- Changed cvar "l4d_healing_temp" to control removing temp health. Recommended value "1, last version was "0".
- Changed cvar "l4d_healing_type" to disable regenerating health from items.
The last version set "l4d_healing_temp" to "0". For the same functionality in this version you must set the value to "1".
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