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: [Solved]
[CS:GO] thirdperson camera bug when bonemerging prop_dynamic with player
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Halt
Senior Member
Join Date: Jan 2015
Location: Black Mesa
08-22-2019 , 11:32 Re: [CS:GO] thirdperson camera bug when bonemerging prop_dynamic with player
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13
Quote:
Originally Posted by
Mitchell
So when he uses the thirdperson command the view is facing the right direction etc. There's a lot of questionable code especially running the thirdperson command on the client since the view distance is reliant on client convars. This issue he sees could just be an issue with his client's values on the cam distance for all we know.
If thats the case he definitely is better off using point_camera. You have complete control over the camera entity BUT it is left unaffected by any player camera values.
Halt
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