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Mitchell
~lick~
Join Date: Mar 2010
Old 08-22-2019 , 10:39   Re: [CS:GO] thirdperson camera bug when bonemerging prop_dynamic with player
Reply With Quote #12

Quote:
Originally Posted by Halt View Post
Why do you edit your vector before teleporting it to its parent? Should that come after you teleport it & set its parent?
So when he uses the thirdperson command the view is facing the right direction etc. There's a lot of questionable code especially running the thirdperson command on the client since the view distance is reliant on client convars. This issue he sees could just be an issue with his client's values on the cam distance for all we know.
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