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[L4D2] Dead Infected Ghosts (1.0) [2012-Jul-13]
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TinKode
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Join Date: Jan 2013
07-24-2016 , 06:29 Re: [L4D2] Dead Infected Ghosts (1.0) [2012-Jul-13]
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This plugin is cool... but there are 2 things which i would like to modify:
1. When the infected dies, the glow remain will animate for a few seconds, sometimes animating though the entire lifespawn of the glow. I would like to force it static at all times
2. The speed at witch the glow appears is slightly different from when the infected dies, it appears after a few ms ... I would like this modified to the exact moment when death occurs...
I am not sure where to mess with the variables, so I'm asking either the author or someone else who is more knowledgeable.
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