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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 08-23-2016 , 05:41   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #103

Found the issue, sorry about that (not sure why the stack trace was so useless -- Accelerator accidentally kept appending to a buffer every map change, instead of overwriting it). The new 2.3.0 builds should be fine (af99027).
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