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[L4D / L4D2] Lockdown System | 1.7 [Final] : Jan. 30, 2019 |
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Pyc
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Join Date: Jan 2014
05-21-2016 , 10:06 Re: [L4D/L4D2] Anti-Runner System UPDATED
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now I play on Water Front campagn and this plugin work only on c5m1 map, on c5m2, c5m3, c5m4 saferoom door alwayn open
logs empty
for work not only 1st maps I want add maps after 330 line? isSystemApplied()
p.s. after kill tank keyman does't set
Last edited by Pyc; 05-21-2016 at
10:15
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