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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 04-05-2021 , 05:12   Re: [L4D2] Scripted HUD [v1.0.1 | 13-March-2021]
Reply With Quote #12

No, as already covered in the main post, the plugin only allows to setup the first 4 HUD slots. (because of how it was done and SM limitations).

HUD_TICKER seem to be 7th.

BHaType shared a possible solution but I don't intend to try right now cause I'm not having free time.

If the text is truncating means that you need to change the position of the hud with a lower value in the x cvar:

default:
PHP Code:
l4d2_scripted_hud_hud2_x "0.75" 
try:
PHP Code:
l4d2_scripted_hud_hud2_x "0.50" 
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Last edited by Marttt; 04-05-2021 at 05:16.
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