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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 05-03-2020 , 07:23   Re: [L4D & L4D2] Target Override (2.5) [07-Apr-2020]
Reply With Quote #27

Quote:
Originally Posted by tRololo312312 View Post
Would it be possible to make plugin that makes survivor bots attack smokers location when someone gets tongued, but if fails (aka unreachable NAV) then try going to the tongued survivors location instead?
Using Left4DHooks to determine if NAV area is unreachable and cmdabot to force survivor to position. Not something I'll write.



Quote:
Originally Posted by tRololo312312 View Post
Suggestion, how about have a option to make SI ignore survivors in saferooms?

EDIT: Added support for it myself.
Can you send me the code to add?



Quote:
Originally Posted by login101 View Post
L 05/03/2020 - 15:53:45: [SM] Unable to load plugin "l4d_target_override.smx": Error detected in plugin startup (see error logs)

L 05/03/2020 - 15:53:45: [SM] [1] Line 206, C:\Servers\L4D2\left4dead2\addons\sourcemod\s cripting\l4d_target_override.sp::OnPluginStar t
L 05/03/2020 - 15:53:45: [SM] Unable to load plugin "l4d_target_override.smx": Error detected in plugin startup (see error logs)
There should have been another error line which stated you're missing the gamedata file.
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Last edited by Silvers; 05-03-2020 at 07:27.
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