I was looking at the documentation for Stripper:Source (
https://www.bailopan.net/stripper/), and was wondering if anyone knows a way to not just replace and entity with another, but replace it with multiple entities?
Seems like that's probably not the case, but wanted to ask just in case anybody has come across a way to do that.
Basically, what I am trying to accomplish is a modification for Fistful-of-Frags, where "crates" will be replaced directly with "weapons" (plural) for players to just pick-up.
PS: Would also be nice to make replacement items spawned have coordinates that are relative to original entity's coordinates (e.g. 8 units or 16 units slightly in X, Y, Z so they are not all overlapping at spawn).
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