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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 10-29-2020 , 20:17   Re: KeyValues or database?
Reply With Quote #2

Your use case as described is a perfect fit for the clientprefs API.

For other things, I'd certainly advise using a database for data, with sqlite if you don't need centralised storage.

KeyValues are almost never a sane option for anything other than configuration (and even there SMC is often a better choice).
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