Thread: Anti-camp
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dalto
Veteran Member
Join Date: Jul 2007
Old 08-26-2007 , 18:43   Anti-camp
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Anti-camp

Current Version: 0.9

Description:
Detects camping and adds a beacon effect to camping players

Planned Features:
  • Add an escalating punishment system.
CVar's:
sm_anticamp_version: The version number
sm_anticamp_enable: Set to 0 to disable anticamp
sm_anticamp_bomb_plant: Set to 0 if you want the anti-camp function enabled even after the bomb is planted
sm_anticamp_low_health_level: Set to the health level below which camping is OK
sm_anticamp_radius: The radius to check for camping");
sm_anticamp_poll_count: The amount of times a suspected camper is checked for
sm_anticamp_polls_needed: The number of times he is found within the radius to be a camper
sm_anticamp_poll_time: The polling interval
sm_anticamp_forgive: This determines if players should be beacon should go away if they stop camping
sm_anticamp_sound: The sound to play for the beacon");

Changelog:


0.9: Lots of new features, see the release post below
0.8: Initial Release
Attached Files
File Type: sp Get Plugin or Get Source (anticamp.sp - 11530 views - 8.6 KB)

Last edited by dalto; 08-28-2007 at 23:51. Reason: New Release
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