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Creating an Entity which is Parented to a player and triggers "trigger_multiple"
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andi67
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08-15-2019 , 05:43 Re: Creating an Entity which is Parented to a player and triggers "trigger_multiple"
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You should try to attach it to a valid attachmentpoint with :
SetVariantString("facemask"); as example.
You could get a list with attachmentpoints on HLMV Modelviewer for your game......
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