Quote:
Originally Posted by prom3th3an
We've been using the fix you posted for sometime now on our servers. For the most part, it works fine. However, I have reason to believe that it failed to work for at least two false positives.
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If false positives are still prevalent with my fix, then I don't think it's possible to prevent them all.
You can attempt to increase g_iDoneTick and it may help, but it won't solve the problem.
We can only hope and wait. Maybe one day Valve will fix the taunts.
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