Quote:
Originally Posted by wakedb
Hello. I have a similar problem here. I just posted today and I'm sorry but I have no idea how my post ended up in here -> https://forums.alliedmods.net/showth...ght=server.cfg
Thanks!
Edit: I just got this sorted using this autoexec server.cfg plugin. Since some of your settings in server.cfg seems not to load this one should fix that.
There's the link for download
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It didn't work, it shows that it changes the cvars, but they are still not changed like what I talked at the beginning of the post.
I found a temporary solution and this is
[L4D / L4D2] Config Survivors, now I have a problem, as I would hide the change of the cvars in the chat. It is not important, because my custom cvars already work.
Quote:
Originally Posted by DJ Tsunami
Balancer HP has its own .cfg file in cfg/sourcemod, which is loaded after server.cfg. So you need to set your cvars there.
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That change a cfg file for plugin, to modify its cvars, it is not comfortable, of course I have done it, but what better than any modification of cvars in the plugins do it since before starting the map with only a cfg file , in this case server.cfg. but it doesn't change them when I start my server
Quote:
Originally Posted by Groven
Why is it named serverConfig.cfg? rename it to server.cfg
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I was trying to run my cfg by parameter (./srcds_run -debug -game left4dead2 + map c9m1_alleys exec server.cfg) and when it started, I would run a CFG configuration again with a name other than server.cfg