Quote:
Originally Posted by Spirit_12
That's not true based on my testing. The way maps are made the entities should and for me at least do stay the same. I understand that this is a problem on custom maps where a lot of authors end up using logic_case entity rather than logic_versus_random which changes pathing/item spawns for teams. However this shouldn't be an issue on official maps.
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At least this problem is observed with laser sights, when in one round laser sights spawns in one place, and in another round in another place.