Quote:
Originally Posted by Kia
Code:
if(bFirstBlood || victim == attacker || !is_user_connected(attacker))
I would check first if the user is connected / alive before checking if he is also the victim, sounds more logically to me.
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Thats actually the way to go. Theres no need to call natives when theres a good chance that the boolean expression will be false because of the other two evaluations anyways.