Quote:
Originally Posted by pr3d4t0r
So the SMAC wallhack detector was integrated to the source engine, or am I misunderstand something?
|
In layman's terms, there is now a built-in wallhack "blocker" in CS:GO, that supersedes the SMAC wallhack module, which is why it is automatically set to fail the plugin if CS:GO is detected as the running game.
Just remove smac_wallhack.smx, set sv_occlude_players to 1, and you're good to go!
__________________