Thank you, items now appear in the right place.
Instead of adding a new info_director I edited the one that was already in the map.
Code:
modify:
{
match:
{
"hammerid" "87102"
}
insert:
{
"OnGameplayStart" "stripper_spawnForceSpawn0-1"
}
}
add:
{
"origin" "-3935 -8864 70"
"Template01" "stripper_stuff"
"targetname" "stripper_spawn"
"spawnflags" "2"
"classname" "point_template"
}
{
"origin" "-3935 -8864 32"
"targetname" "stripper_stuff"
"item3" "1"
"item4" "1"
"item5" "1"
"item6" "1"
"item7" "1"
"item8" "1"
"item11" "1"
"item13" "1"
"angles" "0 -133 0"
"classname" "weapon_item_spawn"
}