I was adding some stuff to c9m1_alleys in L4D2, and and got stuck with a problem.
Adding a prop_dynamic and weapon_item_spawn, everything is fine.
https://yadi.sk/i/78IESKWIiTJTo
If i create some shelves and place item spawns on them, things spawn on the floor, ignoring these props.
https://yadi.sk/i/VtSU5lOYiTJTs
How can I make them appear on shelves correctly?
Code:
{
"origin" "-4062 -8816 0"
"solid" "6"
"model" "models/props/cs_office/shelves_metal3.mdl"
"disableshadows" "1"
"angles" "0 90 0"
"classname" "prop_dynamic"
}
{
"origin" "-3997 -8816 0"
"solid" "6"
"model" "models/props/cs_office/shelves_metal.mdl"
"disableshadows" "1"
"angles" "0 90 0"
"classname" "prop_dynamic"
}
{
"origin" "-3930 -8837 0"
"solid" "6"
"model" "models/props/cs_militia/boxes_garage_lower.mdl"
"disableshadows" "1"
"angles" "0 240 0"
"classname" "prop_dynamic"
}
{
"origin" "-3998 -8805 85"
"spawnflags" "1"
"item1" "1"
"item2" "1"
"item3" "1"
"item4" "1"
"item5" "1"
"item6" "1"
"item7" "1"
"item8" "1"
"item11" "1"
"item12" "1"
"item13" "1"
"item16" "1"
"item17" "1"
"item18" "1"
"angles" "0 0 90"
"classname" "weapon_item_spawn"
}
{
"origin" "-4016 -8804 60"
"upgradepack_incendiary" "1"
"upgradepack_explosive" "1"
"laser_sight" "1"
"angles" "-90 -71 180"
"classname" "upgrade_spawn"
}
{
"origin" "-3944 -8869 0"
"item3" "1"
"item5" "1"
"item6" "1"
"item7" "1"
"item8" "1"
"item13" "1"
"angles" "0 19 0"
"classname" "weapon_item_spawn"
}
{
"origin" "-3917 -8861 40"
"item3" "1"
"item5" "1"
"item6" "1"
"item7" "1"
"item8" "1"
"item13" "1"
"angles" "315 277 90"
"classname" "weapon_item_spawn"
}
Also, is there a way to cover an area with a fire (to make glitch/camp spot unusable)?