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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 10-17-2018 , 08:24   Re: Engine Crash - https://crash.limetech.org/jxtlzp5blyhn
Reply With Quote #3

Quote:
Originally Posted by nosoop View Post
[*]Can you provide the Carburetor output for the last function?
Code:
SIGSEGV accessing 0x28

Thread 0 (crashed):
   0: server_srv.so!CCollisionProperty::CalcNearestPoint(Vector const&, Vector*) const + 0x65
      eax: 0x00000000  ebp: 0xbfb375e8  ebx: 0x2084de50
      ecx: 0xb1577600  edi: 0xbfb37f84  edx: 0xb1577670
      efl: 0x00210246  eip: 0xb04a0e75  esi: 0xbfb37640
      esp: 0xbfb37590  

      b04a0e65  0f 85 dd 00 00 00  jnz 0xb04a0f48
      b04a0e6b  90                 nop
      b04a0e6c  8d 74 26 00        lea esi, [esi+0x0]
      b04a0e70  8b 03              mov eax, [ebx]
      b04a0e72  89 1c 24           mov [esp], ebx
  >   b04a0e75  ff 50 28           call dword [eax+0x28]
      b04a0e78  f3 0f 10 07        movss xmm0, [edi]
      b04a0e7c  8d 55 d0           lea edx, [ebp-0x30]
      b04a0e7f  f3 0f 5c 00        subss xmm0, [eax]
      b04a0e83  f3 0f 11 45 d0     movss [ebp-0x30], xmm0
      b04a0e88  f3 0f 10 47 04     movss xmm0, [edi+0x4]

      bfb37590  50 de 84 20 1c bb dc 14  b8 75 b3 bf c4 75 b3 bf  |P.. .....u...u..|
      bfb375a0  00 00 00 00 20 70 3d ac  ff ff ff ff 00 00 00 00  |.... p=.........|
      bfb375b0  00 00 00 00 00 00 00 00  00 34 8a c1 b0 e2 0b c3  |.........4......|
      bfb375c0  ec 3a e8 42 00 00 00 00  00 00 00 00 00 00 00 00  |.:.B............|
      bfb375d0  02 00 00 00 00 02 00 00  00 00 00 00 80 7f b3 bf  |................|
      bfb375e0  e0 dc 84 20 50 76 b3 bf  78 7e b3 bf cd cf 5d b0  |... Pv..x~....].|

      Found via instruction pointer in context
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