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[L4D2]M60_GrenadeLauncher_patches[28/02/2023]
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MasterMind420
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04-24-2020 , 08:53 Re: [L4D2]M60_GrenadeLauncher_patches
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Quote:
Originally Posted by
cravenge
Is it still necessary to have a timer that checks the M60's ammo every frame even after the patches are applied? I'm talking about the counter bugging out when it's refilled.
No the problem is solved with this patch...reloading clips works as normal.
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