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Nickelony
Junior Member
Join Date: Aug 2017
Location: Poland
Old 01-23-2018 , 08:53   Re: [ANY] Trails Chroma (Player Trails)
Reply With Quote #17

UPDATE 2.0 IS OUT NOW!

First, I want to apologise for not updating this plugin for so long. I just couldn't find time for a complete redesing of this plugin, which is what I did with this update.

The changelog is so big, I don't even know where to start x)

Main changes:
* Added new CVars, such as "sm_trails_cheap" and "sm_trails_respawn".
* Added KeyValues which allow to modify the trails using a .cfg file.
* Added cookies. (finally)
* Removed multicolors support (which means no more .inc files).
* Optimised the whole code.

Quote:
Originally Posted by CrazyGhostRider View Post
Did not fix the bugs in the plugin:
At the first spawn of the player, a trail is drawn from the center of the world. Fixed.
From the place of death of the player to the spawn a trail is drawn. Fixed.
Between the teleports of the engineer is also drawn a trail. I have no idea how the teleporter works in TF2. If it's not trigger_teleport, then I have no idea how to fix it.
An invisible spy draws a trail Can't be fixed... I think.
If you have any issues with this plugin, please post it here

Last edited by Nickelony; 01-23-2018 at 09:02.
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