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MasterMind420
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Join Date: Nov 2010
Old 04-06-2019 , 10:55   Re: Check if player has grenade/equip on spawn
Reply With Quote #8

Code:
			if(GetPlayerWeaponSlot(client, CS_SLOT_GRENADE)) != -1)
			{
				RemovePlayerItem(client, ent);
				AcceptEntityInput(client, "Kill");
			}
                        else
                        {
                               GiveGrenade or whatever u want...
                        }
Also Round_End does not have any userid or client info at all...so the client = part at the top won't work
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