PHP Code:
#include <sourcemod>
public void OnPluginStart()
{
HookEvent("player_spawn", player_spawn);
HookEvent("round_start", round_start);
}
public Action round_start(Event event, const char[] name, bool dontBroadcast)
{
LogMessage("Round Start Working...");
PrintToChatAll("123... Round Start Working");
ServerCommand("mp_buy_allow_grenades 0"); // disable grenades
PrintToChatAll("disabled grenades");
}
public Action player_spawn(Event event, const char[] name, bool dontBroadcast)
{
LogMessage("Spawn Working...");
PrintToChatAll("spawned");
ServerCommand("mp_friendlyfire 0"); // To turn FF 0 after player spawned
PrintToChatAll("FF set to 0");
}