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Bot killer weapons in FF2
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BBG_Theory
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Join Date: Oct 2010
Location: NC USA
09-27-2013 , 22:10 Re: Bot killer weapons in FF2
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What is interesting is that I don't think this happens on Saxton Hale 1.42 server and although I don't know when it did start happening, I am pretty sure it did not do this when bot killer weapons was introduced into the game. I do know it has been happening for a good while now though. My guess is some Valve update as caused this, but why only FF2 is odd. This and the BGM music continuing to play upon a boss quit are the 2 biggest annoying bugs in FF2 in my opinion
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